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Thursday, January 22, 2004
I guess this means I'm in the club
I have, at long last, a cell phone.
With cell phones, see, you just have to do it. You grit your teeth, you pick a carrier, and you go. Everybody's got some corner on the cell phone market. Verizon has the most coverage. T-mobile has lots of features. Cingular uses "rollover minutes". AT&T is the most affordable (or, at least, they like to promise that they're the most affordable).
Since we use them for everything else (including our regular phone and our internet connection), since my whole family uses them (which makes for cheaper mobile-to-mobile), and since, despite their slightly higher price, we've never heard a complaint about the service, we heeded the voice of Darth Vader and went with Verizon. We picked out our phones: mine's a moderately-priced, medium-sized flip. Carey's is a pricier, itty-bitty flip. We picked our plan: an 800 minute family. We paid. We left.
So, I guess, I've now joined the masses. Oh, and my number listed on this site (562-432-8370) will now go to the cell phone, rather than my business line at home. This will insure that I don't miss any calls, which is a frustration for clients.
Um, and for the moment I can't get incoming calls on the cell... not until the switchover is complete (which is getting more and more frustrating, as I've had this friggin' phone for nearly two weeks now). Should only be a couple more days, though.
But, hey. Drop me a line.
...
It's a go. The art was approved (in probably the most painless approval process I've ever experienced actually: "Looks good, Jeremy, thanks. Oh, could you maybe add some lines here? To make it look more like an explosion. Yeah, like that. Exactly. Good. Thanks. Let's go to print."). Even my logo design was chosen (which will be featured in the actual game, too). It's on.
I've illustrated the cover to a Sony Playstation 2 game.
And, as I recently discovered, it gets better: Crave Entertainment is making it available on other platforms. So, it will also be an X-Box game. And a GameCube game. AND they've decided to launch a marketing program centering around the artwork. AND they're considering adding another ten bucks to the retail price because "this is starting to feel more like a premium title."
And, yahoo, the best of all... there's a very good chance I'll be doing at least two more games this year.
Tentative ship date is March 30, so look for (can I say the title? Too early? Anh, what the hell...) Future Tactics: The Uprising wherever games are sold in early April.
posted by Jeremy Bear 2:02 PM
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